(Created page with "==Seat / Poseball== * Components/SeatImproved ==NPC== See: * Components/Statue - base NPC component * Components/WanderingNPC * Components/QuestNPC ==Vendor /...") |
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+ | ==Animate Anything== | ||
+ | * Use Mecanim, you can animate anything - objects, materials/textures, skinned animation (including mocap imports). Can be used on any object (Clothing, Gestures, Regions, Vehicles, etc.) See [https://docs.unity3d.com/Manual/AnimationOverview.html] | ||
==Seat / Poseball== | ==Seat / Poseball== | ||
* [[Components/SeatImproved]] | * [[Components/SeatImproved]] |
See:
See: