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<div style="text-align: center;">Welcome! This wiki provides documentation for the Space virtual world.</div>
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<div style="text-align: center; background-color: #0090ff; font-weight: bold; color: #ffffff; border-radius: 3px;">Welcome! This wiki provides documentation for the Space virtual world.</div>
  
 
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Revision as of 17:16, 29 July 2016


Welcome! This wiki provides documentation for the Space virtual world.
Getting Started
  • Get started - A quickstart guide to registering as a creator and getting setup.
  • Showcase - Some examples of the types of content you can create.
  • Popular features - Some of the features which are unique or well supported in space.
Common Components
Quests
  • Get started - A quickstart guide to registering as a creator and getting setup.
  • What you can do - Some examples of the types of content you can create.
  • Popular features - Some of the features which are unique or well supported in space.
Vehicles
  • Quickstart - A quickstart guide to registering as a creator and getting setup.
  • Land - Cars and other land vehicles
  • Hover - Hover vehicles
  • Air - Planes and gliders
  • Boats - Boats
Gestures
Other Goods
  • Get started - A quickstart guide to registering as a creator and getting setup.
  • What you can do - Some examples of the types of content you can create.
  • Popular features - Some of the features which are unique or well supported in space.
Commerce

Regions

  • Using Unity to build and publish virtual world Regions in Space
  • Scene Set Up
  • Virtual Good Settings
  • Export Settings
  • Platform Settings
  • Submission Process
  • Region Management

Virtual Goods

Clothing

Gestures

  • Set Up
  • Single Person Animation
  • Animated Cameras
  • Multi-Person Animations
  • Props
  • VFX
  • NPCs

Furniture

PENDING

Vehicles

  • Land
  • Air
  • Water
  • Hover

Sripting

PENDING

NPCs

  • Basic NPC
  • Vending NPC
  • Quest NPC

Quests

PENDING

Pets

PENDING

Currencies

  • Gold - fixed to USD$
  • Silver - promotional credits
  • Cashing out
  • Pricing strategies