m (white listed is also commonly used as whitelist adding the word so it can be found too) |
|||
Line 218: | Line 218: | ||
| No | | No | ||
| Appears to work | | Appears to work | ||
+ | |- | ||
+ | | UMotion Community | ||
+ | | Animation Editor | ||
+ | | [https://assetstore.unity.com/packages/tools/animation/umotion-community-animation-editor-95986 Asset Store] | ||
+ | | Yes | ||
+ | | No | ||
+ | | ''Free!'' Animation Editor, appears to work. | ||
+ | |- | ||
+ | | UMotion Pro | ||
+ | | Animation Editor | ||
+ | | [https://assetstore.unity.com/packages/tools/animation/umotion-pro-animation-editor-95991 Asset Store] | ||
+ | | Yes | ||
+ | | No | ||
+ | | Animation Editor, appears to work. | ||
|- | |- | ||
| USequencer | | USequencer |
List of 3rd party white listed (whitelist) extensions (such as Unity Asset Store items)
Extension Name | Summary | Link | Works? | Officially Supported? | Notes |
---|---|---|---|---|---|
AltTrees System | Terrain/Tree Placement | Asset Store | Yes | No | Requires editor pack 9.8 onwards |
Amplify Shader Editor | Node-based Shader Tools | Asset Store | Yes | No | Appears to work |
Archimatix | Procedural/Parametric Building Tools | Asset Store | Yes | Yes | Works - support for in-world editing of Archimatix objects is coming soon to SineSpace |
AQUAS Lite | Water System | Asset Store | Yes | Yes | Gaia compatible |
AQUAS | Water/River System | Asset Store | Yes | Yes | Gaia compatible |
Bird Flock Bundle | Bird Flock Simulator | Asset Store | Yes | No | Appears to work |
Bird Flock Bundle 2 | Bird Flock Simulator | Asset Store | Yes | No | Appears to work, tropical bird collection (seen in Welcome Center) |
CTS (Complete Terrain Shader | Terrain Shaders | Asset Store | Yes | No | Gaia compatible |
Erosion Brush | Terrain tools | Asset Store | Yes | No | Appears to work |
Fish School Bundle | Fish School Simulator | Asset Store | Yes | No | Appears to work |
Fog Volume | Fog/Cloud Effects | Asset Store | Yes | Yes | Works, see this thread on the SIneSpace forum for more info. |
Gaia | Procedural terrain tools | Asset Store | Yes | No | Appears to work |
Gem Shader | Shader | Asset Store | Yes | No | Free! Appears to work |
HerdSim | Animal Roaming Simulator | Asset Store | Yes | No | Appears to work |
Landscape Auto Material | High quality terrain shaders | Asset Store | Yes | Yes | Works on Desktop class platforms only |
MapMagic World Generator | Procedural Terrain System | Asset Store | Yes | No | Make sure to uncheck infinite terrain, and pin the terrain tiles you want to appear in Space. |
MicroSplat | Terrain Shaders | Asset Store | No | No | Approved, but support has not yet been added. |
Multiple Terrain Brush | Terrain tools | Asset Store | Yes | No | Appears to work |
Noise Brush | Terrain tools | Asset Store | Yes | No | Free! Appears to work |
PA Particle Field | Volumetric particle fields | Asset Store | Yes | Yes | Desktop & Console platforms only |
PolyBrush | In-Editor 3D Modelling | Asset Store | Yes | No | Free! Recently acquired by Unity, will be integrated into Unity Editor in future releases but currently must be purchased as free asset. |
ProBuilder | In-Editor 3D Modelling | Asset Store | Yes | No | Free! Recently acquired by Unity, will be integrated into Unity Editor in future releases but currently must be purchased as free asset. |
ProGrids | In-Editor 3D Modelling | Asset Store | Yes | No | Free! Recently acquired by Unity, will eventually be integrated into Unity Editor but currently must be purchased as free asset. |
RAIN AI (No Longer Available) | AI Solutions for NPCs | Asset Store | Yes | Yes | Free! Can be useful for building immersive worlds where NPCs act on their own |
RAM (River Auto Material) | River/Water Solution | Asset Store | Yes | No | Gaia compatible |
Real Ivy | Procedural Ivy Tool | Asset Store | Yes | No | Appears to work |
Relief Terrain Pack | Terrain Shaders | Asset Store | Yes | No | Appears to work |
SpeedTree | Tree & Plant Modeller (external program) | Web Site | Yes | No | Modeler allows you to create your own trees, as well as edit existing SpeedTrees. Note, the trees themselves (SpeedTrees files) work natively in Unity. |
Suimono | Interactive Water Solution | Asset Store | Yes | Yes | Works but has a number of unresolved issues, see this thread on the SIneSpace forum for more info. |
TerrainComposer 2 | Procedural terrain tools | Asset Store | Yes | No | Appears to work |
UMotion Community | Animation Editor | Asset Store | Yes | No | Free! Animation Editor, appears to work. |
UMotion Pro | Animation Editor | Asset Store | Yes | No | Animation Editor, appears to work. |
USequencer | Powerful cutscene editing | Asset Store | Yes | Yes | Supported until Unity Director arrives in Unity 5.6, will be depreciated later (supported until 2018). Some items (e.g. Load Level) unsupported. |
Vegetation Studio | Tree/Vegetation Shaders | Asset Store | No | No | Approved, but support has not yet been added. |
Vertex Paint | Vertex Editing Tool | Github | Yes | No | Free! Appears to work |
Visualizer Studio | Audio visualisation | Asset Store | Yes | Yes | Officially supported, can use built-in space equivalents as well. |
Volumetric Crystal Materials Pack | Gem Shaders | Asset Store | Yes | No | Appears to work |
Voxeland | Volumetric terrain tools | Asset Store | Yes | No | Works for non-infinite terrains. Make sure to use 'Save data to .asset' before uploading. |
World Machine | Procedural terrain tools (external program) | Web Site | Yes | No | Appears to work |
If you want a package to be officially supported, we will judge it on the following criteria.
If you want a package supported - please let us know with a link for it, and what your use case is and we'll look into adding official support.