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Creating Game Objects and what they are [https://docs.unity3d.com/351/Documentation/Manual/GameObjects.html GameObjects]
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GameObjects are essentially every different item you put into your scene. If you have placed a teddy bear in your scene, this is a GameObject, or if you have a car, this is a GameObject too.  
  
Unity 5 Video for [[https://unity3d.com/learn/tutorials/topics/interface-essentials/game-objects-and-components?playlist=17090 Game Objects]]
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These GameObjects are like having an empty mug, but it only becomes useful when it has something to drink in it. GameObjects need '''Components''' to change them from a plain teddy bear, into a dancing, smiling teddy bear, or changing a shell of a car into a car you can actually drive with physics.
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Lights in your scene work the same too; They are just a GameObject, which needs a component to make it a light.
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So, anything you can dream up and create or add to your scene, is a GameObject. This Cube in scene is a GameObject as well.
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[[File:Gameobject.jpg]]
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{{Tutorials Navbox}}

Revision as of 05:34, 23 September 2016

GameObjects are essentially every different item you put into your scene. If you have placed a teddy bear in your scene, this is a GameObject, or if you have a car, this is a GameObject too.

These GameObjects are like having an empty mug, but it only becomes useful when it has something to drink in it. GameObjects need Components to change them from a plain teddy bear, into a dancing, smiling teddy bear, or changing a shell of a car into a car you can actually drive with physics.

Lights in your scene work the same too; They are just a GameObject, which needs a component to make it a light.

So, anything you can dream up and create or add to your scene, is a GameObject. This Cube in scene is a GameObject as well.


Gameobject.jpg