(→Adding required components) |
|||
(5 intermediate revisions by the same user not shown) | |||
Line 7: | Line 7: | ||
The Embedded Video (Script) component allows for the creator to embed Youtube and other video content into Unity Materials. | The Embedded Video (Script) component allows for the creator to embed Youtube and other video content into Unity Materials. | ||
− | To successfully work with the Embedded Video (Script) component in | + | To successfully work with the Embedded Video (Script) component in sinespace you will need to have the following components added to your object |
For this walk through, I am using a standard cube prefab. | For this walk through, I am using a standard cube prefab. | ||
Line 13: | Line 13: | ||
== Adding required components == | == Adding required components == | ||
− | + | === Unity & video components === | |
• Video Player | • Video Player | ||
Line 23: | Line 23: | ||
• A New Material | • A New Material | ||
− | + | === The required sinespace components === | |
• Virtual Good | • Virtual Good | ||
• Room Furniture | • Room Furniture | ||
+ | |||
+ | '''Note:'''These are not necessary if you are adding the video player to an existing region | ||
[[File:Embedded Video 1.PNG]] | [[File:Embedded Video 1.PNG]] | ||
Line 33: | Line 35: | ||
== Tutorial: Building a simple video player == | == Tutorial: Building a simple video player == | ||
− | == Video Player == | + | |
+ | === Video Player === | ||
+ | |||
Select the preferences you desire | Select the preferences you desire | ||
Line 43: | Line 47: | ||
[[File:Embedded Video 3.PNG]] | [[File:Embedded Video 3.PNG]] | ||
− | == Audio Source == | + | |
+ | === Audio Source === | ||
+ | |||
Basically, leave as is or configure to your own preferences | Basically, leave as is or configure to your own preferences | ||
Line 49: | Line 55: | ||
[[File:Embedded Video 4.PNG]] | [[File:Embedded Video 4.PNG]] | ||
− | == Embedded Video == | + | |
+ | === Embedded Video === | ||
+ | |||
'''Auto Play:''' Select if you desire, otherwise it will play on click, but be sure to make the '''Box Collider''' a trigger | '''Auto Play:''' Select if you desire, otherwise it will play on click, but be sure to make the '''Box Collider''' a trigger | ||
Line 57: | Line 65: | ||
[[File:Embedded Video 5.PNG]] | [[File:Embedded Video 5.PNG]] | ||
− | == New Material == | + | |
+ | === New Material === | ||
+ | |||
Create a new blank Material and add it to the object | Create a new blank Material and add it to the object | ||
Line 67: | Line 77: | ||
[[File:Embedded Video 6.PNG]] | [[File:Embedded Video 6.PNG]] | ||
− | == Virtual Good == | + | |
+ | === Virtual Good === | ||
+ | |||
Select the preferences you desire here | Select the preferences you desire here | ||
Line 75: | Line 87: | ||
Complete the rest of the Virtual Good component in preparation for upload | Complete the rest of the Virtual Good component in preparation for upload | ||
− | == Furniture == | + | |
+ | === Furniture === | ||
+ | |||
Select the furniture preferences you desire | Select the furniture preferences you desire | ||
Line 84: | Line 98: | ||
[[File:Embedded_Video_2.PNG]] | [[File:Embedded_Video_2.PNG]] | ||
− | == Finalisation == | + | |
− | Convert your object to a Prefab and prepare it for uploaded into | + | === Finalisation === |
+ | |||
+ | Convert your object to a Prefab and prepare it for uploaded into sinespace | ||
You can now upload your Embedded Video object, be sure to test it in the preview environment | You can now upload your Embedded Video object, be sure to test it in the preview environment |
Sinespace allows for creators to embed Youtube videos onto objects they create in Unity with The Editor Pack.
The Embedded Video (Script) component allows for the creator to embed Youtube and other video content into Unity Materials.
To successfully work with the Embedded Video (Script) component in sinespace you will need to have the following components added to your object
For this walk through, I am using a standard cube prefab.
• Video Player
• Audio Source
• Embedded Video (Script)
• A New Material
• Virtual Good
• Room Furniture
Note:These are not necessary if you are adding the video player to an existing region
Select the preferences you desire
Render mode: Material Override
Material Property: _MainTex
Basically, leave as is or configure to your own preferences
Auto Play: Select if you desire, otherwise it will play on click, but be sure to make the Box Collider a trigger
URL: Enter the URL of the video you wish to play
Create a new blank Material and add it to the object
Attach the Material to the Mesh Renderer component
Attach the Material to the Embedded Material component under Target Material
Select the preferences you desire here
For this example, we’re using the Furniture/TV category
Complete the rest of the Virtual Good component in preparation for upload
Select the furniture preferences you desire
Please note: You can theoretically attach video playback to any object type you wish
Convert your object to a Prefab and prepare it for uploaded into sinespace
You can now upload your Embedded Video object, be sure to test it in the preview environment