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Difference between revisions of "Scripting/SUIRawImage"

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(Created page with "Displays a Texture2D for the UI System. Best to use it only for backgrounds or temporary visible graphics. =Properties= {{ScriptFunction|bool|RaycastTarget|{get;set;}|Enabl...")
 
 
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Displays a Texture2D for the UI System. Best to use it only for backgrounds or temporary visible graphics.
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This page has moved to: https://docs.sine.space/v/scripting/client-scripting/components/suirawimage
 
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=Properties=
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{{ScriptFunction|bool|RaycastTarget|{get;set;}|Enable Raycast Target.|5=
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local rawImage=Space.Host.GetReference("RawImage").UIRawImage<br>
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Space.Log(rawImage.RaycastTarget)<br>
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''--print true.''
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}}
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{{ScriptFunction|bool|Maskable|{get; set;}|To check if the graphic is maskable.|5=local local rawImage=Space.Host.GetReference("RawImage").UIRawImage<br>
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Space.Log(rawImage.Maskable)<br>
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''--print true.''
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}}
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{{ScriptFunction|SResource|Texture|{get; set;}|The RawImage's texture.|5=local local rawImage=Space.Host.GetReference("RawImage").UIRawImage<br>
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Space.Log(rawImage.Texture.Name)<br>
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''--print texture name..''
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}}
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{{ScriptFunction|SColor|Color|{get; set;}|Base color of the Graphic.|5=local local rawImage=Space.Host.GetReference("RawImage").UIRawImage<br>
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Space.Log(rawImage.Color.ToString())
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}}
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{{Scripting Navbox}}
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Latest revision as of 06:43, 19 September 2022

This page has moved to: https://docs.sine.space/v/scripting/client-scripting/components/suirawimage