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Difference between revisions of "Scripting/SMeshRenderer"

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(Replaced content with "This page has moved to: https://docs.sine.space/v/scripting/client-scripting/components/smeshrenderer")
 
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Component of MeshRenderer.
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This page has moved to: https://docs.sine.space/v/scripting/client-scripting/components/smeshrenderer
 
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=Properties=
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{{ScriptFunction|bool|Enabled|{get; set;}|Makes the rendered 3D object visible if enabled.|5=Space.Host.ExecutingObject.MeshRenderer.Enabled = false |6=<pre>--clicking this object will Enable/Disable it's Mesh Renderer component
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thisGameObject = Space.Host.ExecutingObject
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component = thisGameObject.MeshRenderer
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OnClick = function()
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component.Enabled =  not component.Enabled
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end
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thisGameObject.AddClickable()
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thisGameObject.Clickable.OnClick(OnClick)</pre>
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}}
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{{Scripting Navbox}}
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Latest revision as of 06:08, 19 September 2022

This page has moved to: https://docs.sine.space/v/scripting/client-scripting/components/smeshrenderer