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− | =Public Attributes=
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− | {{ScriptFunction|string|Name|()|Landmark's Name|5=<pre>LandmarkName = Space.Scene.Landmarks[1].Name</pre>}}
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− | {{ScriptFunction|SVector|Position|()|Landmark's Position|5=<pre>LandmarkPosition = Space.Scene.Landmarks[1].Position</pre>}}
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− | {{ScriptFunction|SQuaternion|Rotation|()|Landmark's Rotation|5=<pre>LandmarkRotation = Space.Scene.Landmarks[1].Rotation</pre>}}
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− | {{ScriptFunction|bool|SpawnPoint|()|Is this Landmark a spawn point?|5=<pre>LandmarkSpawnPoint = Space.Scene.Landmarks[1].SpawnPoint</pre>}}
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− | {{ScriptFunction|float|SpawnRadius|()|The size of the radius around the Landmark where players spawn within|5=<pre>LandmarkSpawnRadius = Space.Scene.Landmarks[1].SpawnRadius</pre>}}
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− | =Properties=
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− | {{ScriptFunction|SLandmarkType|Type|{ get;set; }|Landmark's Type|5= <pre>LandmarkType = Space.Scene.Landmarks[1].Type</pre>}}
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− | {{Scripting Navbox}}
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Latest revision as of 08:01, 19 September 2022
This page has moved to: https://docs.sine.space/v/scripting/client-scripting/types/slandmark