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Difference between revisions of "Scripting/SDialogues"

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(Created page with "The SDialogue class allows you to initial dialogue messages to the player to confirm various actions. ==Members== {{ScriptFunction|void|YesNoInput|(string title, string okbut...")
 
(Replaced content with "https://docs.sine.space/v/scripting/client-scripting/viewer/sdialogues")
 
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The SDialogue class allows you to initial dialogue messages to the player to confirm various actions.
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https://docs.sine.space/v/scripting/client-scripting/viewer/sdialogues
 
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==Members==
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{{ScriptFunction|void|YesNoInput|(string title, string okbutton, string cancelButton, Action<bool> result);|Shows a yes/no dialogue box to the user, and returns the result via the result callback}}
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{{ScriptFunction|void|TextInput|(string title, string okbutton, Action<string> result);|Shows a text input dialogue box to the user, and returns the result via the result callback}}
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{{Scripting Navbox}}
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Latest revision as of 15:46, 16 September 2022

https://docs.sine.space/v/scripting/client-scripting/viewer/sdialogues