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Difference between revisions of "Scripting/SCollider"

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A base class of all colliders.
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This page has moved to: https://docs.sine.space/v/scripting/client-scripting/components/scollider
 
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==Properties==
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{{ScriptFunction|bool|Enabled|{get; set;}|Enable or disable the collider.|5=
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Scene = Space.Scene<br>
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Cube = Scene.Find("Cube");<br>
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Clickable=Cube.AddClickable();<br>
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Collider.Enabled = false;<br>
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''--Set collider disabled.''
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}}
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{{ScriptFunction|bool|IsTrigger|{get; set;}|Set Collider as a trigger.|5=
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Scene = Space.Scene<br>
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Cube = Scene.Find("Cube");<br>
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Clickable=Cube.AddClickable();<br>
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Collider.IsTrigger = true;<br>
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''--Set collider as a trigger.''
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}}
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{{Scripting Navbox}}
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Latest revision as of 05:40, 19 September 2022

This page has moved to: https://docs.sine.space/v/scripting/client-scripting/components/scollider