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− | =Members=
| + | This page has moved to: https://docs.sine.space/v/scripting/client-scripting/network/schat |
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− | {{ScriptFunction|void|JoinChat|(string name);|Join a chat channel.|5=
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− | Space.Network.Chat.JoinChat("Test room")|6=<pre>--this script will make the player join a chat when entering a trigger collider and leave it when leaving
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− | --[Requires this object to have a "Trigger" collider]
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− | thisObject = Space.Host.ExecutingObject
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− | thisPlayer = Space.Scene.PlayerAvatar
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− | OTS = function(gameObject)
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− | if gameObject.Avatar ~= nil and thisPlayer == gameObject.Avatar then
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− | Space.Network.Chat.JoinChat("PrivateChatZone")
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− | end
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− | end
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− | OTE = function(gameObject)
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− | if gameObject.Avatar ~= nil and thisPlayer == gameObject.Avatar then
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− | Space.Network.Chat.LeaveChat("PrivateChatZone")
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− |
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− | end
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− | end
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− | thisObject.OnTriggerStart(OTS)
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− | thisObject.OnTriggerExit(OTE)</pre>
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− | }}
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− | {{ScriptFunction|void|LeaveChat|(string name);|Leave a chat channel.|5=
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− | Space.Network.Chat.LeaveChat("Test room")|6=<pre>--this script will make the player join a chat when entering a trigger collider and leave it when leaving
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− | --[Requires this object to have a "Trigger" collider]
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− | thisObject = Space.Host.ExecutingObject
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− | thisPlayer = Space.Scene.PlayerAvatar
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− | OTS = function(gameObject)
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− | if gameObject.Avatar ~= nil and thisPlayer == gameObject.Avatar then
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− | Space.Network.Chat.JoinChat("PrivateChatZone")
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− |
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− | end
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− | end
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− | OTE = function(gameObject)
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− | if gameObject.Avatar ~= nil and thisPlayer == gameObject.Avatar then
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− | Space.Network.Chat.LeaveChat("PrivateChatZone")
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− |
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− | end
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− |
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− | end
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− | thisObject.OnTriggerStart(OTS)
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− | thisObject.OnTriggerExit(OTE)</pre>
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− | }}
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− | {{ScriptFunction|void|OnChat|(Action< SChatMessage > callback);| Bind a function to the OnChat event. This function will be called every time a new chat message is received on the local channel.|5=<pre>
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− | function oc(SChatMessage)
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− | Space.Log(SChatMessage.Message)
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− | end
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− | Space.Network.Chat.OnChat(oc) </pre>
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− | }}
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− | {{ScriptFunction|string|GetXMPPName|(string name);|Get XMPP name.|5=
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− | Space.Network.Chat.GetXMPPName("Test room")
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− | }}
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− | {{Scripting Navbox}}
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