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Difference between revisions of "Scripting/SAudioReactiveBase"

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(Replaced content with "This page has moved to: https://docs.sine.space/v/scripting/client-scripting/components/saudioreactivebase")
 
(One intermediate revision by the same user not shown)
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=Properties=
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This page has moved to: https://docs.sine.space/v/scripting/client-scripting/components/saudioreactivebase
 
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{{ScriptFunction|bool|Enabled|{get; set;}|Returns true if Enabled.|5=
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local Object = Space.Scene.Find("Audio Source")<br>
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Space.Log(Object.AudioReactive.Enabled)<br>
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''-- print true.''|6=<pre>--clicking this object will Enable/Disable it's Audio Reactive Base component
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thisGameObject = Space.Host.ExecutingObject
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component = thisGameObject.AudioReactive
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OnClick = function()
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component.Enabled =  not component.Enabled
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end
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thisGameObject.AddClickable()
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thisGameObject.Clickable.OnClick(OnClick)</pre>
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}}
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{{ScriptFunction|int|BandMin|{get; set;}|Returns BandMin value.|5=
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local Object = Space.Scene.Find("Audio Source")<br>
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Space.Log(Object.AudioReactive.BandMin)
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}}
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{{ScriptFunction|int|BandMax|{get; set;}|Returns BandMax value.|5=
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local Object = Space.Scene.Find("Audio Source")<br>
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Space.Log(Object.AudioReactive.BandMax)
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}}
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{{ScriptFunction|int|BPMWindow|{get; set;}|Returns BPMWindow value.|5=
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local Object = Space.Scene.Find("Audio Source")<br>
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Space.Log(Object.AudioReactive.BPMWindow)
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}}
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{{ScriptFunction|int|LimitIncrease|{get; set;}|Returns LimitIncrease value.|5=
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local Object = Space.Scene.Find("Audio Source")<br>
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Space.Log(Object.AudioReactive.LimitIncrease)
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}}
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{{ScriptFunction|int|LimitDecrease|{get; set;}|Returns LimitDecrease value.|5=
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local Object = Space.Scene.Find("Audio Source")<br>
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Space.Log(Object.AudioReactive.LimitDecrease)
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}}
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{{ScriptFunction|int|MinValue|{get; set;}|Returns MinValue value.|5=
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local Object = Space.Scene.Find("Audio Source")<br>
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Space.Log(Object.AudioReactive.MinValue)
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}}
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{{ScriptFunction|int|MaxValue|{get; set;}|Returns MaxValue value.|5=
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local Object = Space.Scene.Find("Audio Source")<br>
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Space.Log(Object.AudioReactive.MaxValue)
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}}
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{{ScriptFunction|int|Mode|{get; set;}|Returns Mode value.|5=
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local Object = Space.Scene.Find("Audio Source")<br>
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Space.Log(Object.AudioReactive.Mode)
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}}
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{{Scripting Navbox}}
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Latest revision as of 05:07, 19 September 2022

This page has moved to: https://docs.sine.space/v/scripting/client-scripting/components/saudioreactivebase