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Difference between revisions of "Scripting/SAudioReactiveAnimation"

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(Replaced content with "This page has moved to: https://docs.sine.space/v/scripting/client-scripting/components/saudioreactiveanimation")
 
(3 intermediate revisions by the same user not shown)
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=Properties=
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This page has moved to: https://docs.sine.space/v/scripting/client-scripting/components/saudioreactiveanimation
 
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{{ScriptFunction|bool|Enabled|{get; set;}|Returns true if the Audio Reactive Animation Enabled.|5=Space.Host.ExecutingObject.AudioReactiveAnimation.Enabled = false|6=<pre>--clicking this object will Enable/Disable it's Audio Reactive Animation component
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thisGameObject = Space.Host.ExecutingObject
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component = thisGameObject.AudioReactiveAnimation
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OnClick = function()
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component.Enabled =  not component.Enabled
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end
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thisGameObject.AddClickable()
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thisGameObject.Clickable.OnClick(OnClick)</pre>)
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}}
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{{ScriptFunction|string|Parameter|{get; set;}|Returns Parameter value of the Audio Reactive Animation.|5=
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local Object = Space.Scene.Find("Audio Source")<br>
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Space.Log(Object.SAudioReactiveAnimation.Parameter )
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}}
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{{ScriptFunction|SAnimator|Target|{get; set;}|Returns Target ApplyRootMotion value of the Audio Reactive Animation.|5=
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local Object = Space.Scene.Find("Audio Source")<br>
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Space.Log(Object.AudioReactiveAnimation.Target.ApplyRootMotion)
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}}
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{{Scripting Navbox}}
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Latest revision as of 05:06, 19 September 2022

This page has moved to: https://docs.sine.space/v/scripting/client-scripting/components/saudioreactiveanimation