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How to upload avatars/full replacement costumes with custom animations

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Revision as of 05:38, 10 January 2019 by HannahT25 (Talk | contribs)

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This tutorial we will show you how to upload a full replacement costume with custom animations to Sinespace. This is useful if you don't want your replacement costumes to have the same animations as our default avatars.

EDITING IN PROGRESS

You can follow the steps on our Full replacement costume (no animations) to see how import and set up the costume. For the custom animations part, keep reading on this page.

Adding a custom animation

If you want to create a new animation to use on your replacement costume, please see Unity's Animation tutorials to learn more about this.

For the animation to actually work on the costume, you will need to make sure you have followed all the steps on the replacement costume (no animations) page, but on the Clothing Item Settings component, make sure you have checked the Animations and Controllers option.

Animationcheck.png

You can fill in the rest of this when you have made the animation using the Animator Controller.

Animator Controller

To create a Animator Controller, right click in the Project window, and select Create>Animator Controller. This will add it to your project window. You can then rename it if you wish. With the Animator Controller selected, in the Inspector window, click on Open. This will open the Animator tab.

Animatortab.png