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Difference between revisions of "Content Processing"

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(Created page with "=Content Processing= When you upload a piece of content to our servers, we run a variety of processes on it before building the final export packages. We build one package per...")
 
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The Queue
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Queue Ordering
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Queue Delays
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=Content Processing=
 
=Content Processing=
 
When you upload a piece of content to our servers, we run a variety of processes on it before building the final export packages. We build one package per platform (e.g. one for WebGL, one for standalone, one for each mobile OS, one for each console.)
 
When you upload a piece of content to our servers, we run a variety of processes on it before building the final export packages. We build one package per platform (e.g. one for WebGL, one for standalone, one for each mobile OS, one for each console.)

Revision as of 04:27, 17 August 2016

The Queue Queue Ordering Queue Delays

Content Processing

When you upload a piece of content to our servers, we run a variety of processes on it before building the final export packages. We build one package per platform (e.g. one for WebGL, one for standalone, one for each mobile OS, one for each console.)

Textures

Depending on the platform your textures are likely to be re-compressed into a native format for that platform, e.g. DXT1/5 on Standalone, JPEG for WebGL, etc.