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Auto Complete Setup (Scripting)

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The Sinespace Editor pack includes the tools required to create a scripting auto complete file for use with editors such as Microsoft VS Code & Atom. Below is a demonstration of how to set up with VS Code.

File export

From inside your Unity project select the Sinespace drop down menu and select tools/scripting/generate auto complete file for Atom.

Autocomplete1.jpeg

Locate the root folder for your Unity project in my example documents/2017 then click save (you do not need to enter a file name here)

Autocomplete2.jpeg

A new file will be added to your project folder called .luaautocompleterc, This file contains the Sinespace Scripting API information. We are now ready to setup our editor of choice.