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Difference between revisions of "Regions"

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Revision as of 17:14, 24 July 2016

This section explains how you can create and upload regions to the Space virtual world.


Link Space and Unity

  • Grab an API key from https://curator.sine.space/ and link it to your Unity project.
  • Download and import the Space Editor Pack prefab into your Unity project.

Basic Scene Set Up

  • Assemble your scene content
  • Remove the main camera
  • Add a landing zone

Region - Virtual Good Settings

  • Add Scene Settings Component
  • Fill in Virtual goods information

Region - Export Settings

  • Choose whether your region is downloaded as one file or streamed progressively to your guests.
  • Set your region's loading page
  • Reserve your region's unique URL

Region - Platform Settings

  • Choose which platforms to publish your regions in.
  • Fine tune the export settings for each platform.

Region - Submission Process

  • Review the scene report
  • Apply compression settings and make any manual adjustments
  • Sort content into layers for draw distance and maake any manual adjustments
  • Submit to http://creator.sine.space/

Region Management

  • Preview your region before pushing to Live.
  • Manage access to your region.
  • Manage multiple regions