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Difference between revisions of "Regions in Sinespace"

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(No geographical limitations)
m (Protected "Regions in Sinespace" ([Edit=Allow only administrators] (indefinite) [Move=Allow only administrators] (indefinite)) [cascading])
 
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<ul>
 
<ul>
 
<li>[[#First region free|First region free]]</li>
 
<li>[[#First region free|First region free]]</li>
<li>[[#No geographical limitations|No geographical limitations]]</li>
+
<li>[[#Build vast open worlds|Build vast open worlds]]</li>
<li>[[#A private or public space|A private or public space]]</li>
+
<li>[[#Private and public spaces|Private and public spaces]]</li>
 
<li>[[#Customisable Regions|Customisable Regions]]</li>
 
<li>[[#Customisable Regions|Customisable Regions]]</li>
<li>[[#A region for everything|A region for everything]]</li>
+
<li>[[#Private and public spaces|Private and public spaces]]</li>
<li>[[#Build regions of AAA standards|Build regions of AAA standards]]</li>
+
 
<li>[[#Collaborate and build together|Collaborate and build together]]</li>
 
<li>[[#Collaborate and build together|Collaborate and build together]]</li>
<li>[[#Hold a large event|Hold a large event]]</li>
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<li>[[#Scale Easily|Scale Easily]]</li>
<li>[[#Make a home|Make a home]]</li>
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</ul>
 
</ul>
 
</div>
 
</div>
  
 
<div class="content-border">
 
<div class="content-border">
<div id="header-avatar">
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<div id="header-region">
  
<div class="page-title><h3>Regions in Sinespace</h3></div>
 
  
 
</div>
 
</div>
 
<div class="white-bg">
 
<div class="white-bg">
 
__NOTOC__
 
__NOTOC__
In Sinespace our avatars are high quality mesh models with the flexibility to change the shape and details to make every avatar unique.
 
 
 
===First region free===
 
===First region free===
  
[[File:Homeregion1.png]]
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[[File:FirstRegion.png|class=inline-img|link=]]
 
<br clear="all">
 
<br clear="all">
  
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<div class="grey-bg">
 
<div class="grey-bg">
  
===No geographical limitations===
+
===Build vast open worlds===
  
[[File:Horizonview.png]]
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[[File:Limitations2.png|class=inline-img|link=]]
 
<br clear="all">
 
<br clear="all">
  
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<div class="white-bg">
 
<div class="white-bg">
  
===A private or public space===
+
===Private and public spaces===
  
[[File:Main 2.png|left|class=inline-img]]
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[[File:PrivateSpace.png|class=inline-img|link=]]
 
<br clear="all">
 
<br clear="all">
  
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</div>
 
</div>
<div class="white-bg">
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<div class="grey-bg">
  
===Customisable Regions===
+
===Customisable regions===
  
[[File:Editroom4.png]]
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[[File:Region customisation.png|class=inline-img|link=]]
 
<br clear="all">
 
<br clear="all">
  
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Regions are fully customisable thanks to our in-world Inspector. The in-world inspector lets you change almost everything in the region, including light colors, textures and the shape and layout of buildings.
 
Regions are fully customisable thanks to our in-world Inspector. The in-world inspector lets you change almost everything in the region, including light colors, textures and the shape and layout of buildings.
 
*[[Room_System|How to Edit your Home Region]]
 
*[[Room_System|How to Edit your Home Region]]
 +
*[[Room_Floor_System|Room Floor Component]]
 +
*[[How_to_upload_items_as_furniture|Uploading Items as Furniture]]
 +
*[[Adding_Poses_to_Furniture|Adding Poses to Furniture]]
 +
*[[Day/night_cycles|Day/Night Cycles]]
  
 
</div>
 
<div class="grey-bg">
 
 
===A region for everything===
 
 
[[File:Outfitwindowtest.png|900px]]
 
<br clear="all">
 
 
 
 
You can build a static region, a home template or a fully scripted game environment for users to enjoy.
 
  
 
</div>
 
</div>
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===Build regions of AAA standards===
 
===Build regions of AAA standards===
  
[[File:Aaastandard.png]]
+
[[File:Aaastandard.png|class=inline-img|link=]]
 
<br clear="all">
 
<br clear="all">
  
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===Collaborate and build together===
 
===Collaborate and build together===
  
[[File:Main 2.png|left|class=inline-img]]
+
[[File:Collabbuild.png|class=inline-img|link=]]
 
<br clear="all">
 
<br clear="all">
(Image of avatars in a gesture/emote)
 
  
  
 
The 'Edit Room' system allows you to collaborate with other creators to design a perfect region!
 
The 'Edit Room' system allows you to collaborate with other creators to design a perfect region!
 +
*[[Room_System|How to Edit your Home Region]]
  
 
</div>
 
</div>
 
<div class="white-bg">
 
<div class="white-bg">
  
===Hold a large event===
+
===Scale easily===
  
[[File:Selfietake.png|900px]]
+
[[File:LargeEvent.png|class=inline-img|link=]]
 
<br clear="all">
 
<br clear="all">
  
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You can hold a large event due to being able to shard regions. Also, depending on subscription level, you can have up to 100 avatars in one region.
 
You can hold a large event due to being able to shard regions. Also, depending on subscription level, you can have up to 100 avatars in one region.
 
+
*[https://sine.space/user/subscription Region Subscriptions]
</div>
+
<div class="grey-bg">
+
 
+
===Make a home===
+
 
+
[[File:Main 2.png|left|class=inline-img]]
+
<br clear="all">
+
(Image of inventory)
+
 
+
 
+
With the Room floor and room furniture system you can upload a home template for users to buy, decorate and use as their home region.
+
*[[Room_Floor_System|Room Floor Component]]
+
*[[How_to_upload_items_as_furniture|Uploading Items as Furniture]]
+
*[[Adding_Poses_to_Furniture|Adding Poses to Furniture]]
+
*[[Day/night_cycles|Day/Night Cycles]]
+
 
+
 
+
  
  

Latest revision as of 06:10, 9 September 2019


First region free

FirstRegion.png


Your first home region is completely free with 128MB of space. Click on the Home button in-world! You can add more regions with region subscriptions.

Build vast open worlds

Limitations2.png


No geographical limitations means you can create a large exterior region or a small interior, the choice is up to you.

Private and public spaces

PrivateSpace.png


With region management, you can control who has access to your region. You can also have a completely private version of Sinespace on a white label grid for added privacy.

Customisable regions

Region customisation.png


Regions are fully customisable thanks to our in-world Inspector. The in-world inspector lets you change almost everything in the region, including light colors, textures and the shape and layout of buildings.


Build regions of AAA standards

Aaastandard.png


With Unity as our game engine, and access to environmental scripts in our editor pack, creators are able to make beautiful and realistic regions built to AAA game standards.

Collaborate and build together

Collabbuild.png


The 'Edit Room' system allows you to collaborate with other creators to design a perfect region!

Scale easily

LargeEvent.png


You can hold a large event due to being able to shard regions. Also, depending on subscription level, you can have up to 100 avatars in one region.


If you need any guidance on how to upload your creations to Sinespace or want to chat with other creators, check out our Discord Channel!