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− | ==Public Attributes==
| + | This page has moved to: https://docs.sine.space/v/scripting/client-scripting/types/schatmessage |
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− | {{ScriptFunction|string|Channel|{}|Name of the channel|5=<pre>function oc(chatm)
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− | Space.Log(chatm.Channel)
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− | end
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− | Space.Network.Chat.OnChat(oc)</pre>|6=<pre>--this script processes every new chat message and makes a UIText display the channel's name
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− | uiText = Space.Host.GetReference("text").UIText --Add this Text object as reference in Scripting Runtime
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− | OnChatFunction = function(SChatMessage)
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− | uiText.Text = SChatMessage.Channel
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− | end
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− | Space.Network.Chat.OnChat(OnChatFunction) </pre>}}
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− | {{ScriptFunction|string|Message|{}|The contents of the chat message|5=<pre>function oc(chatm)
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− | Space.Log(chatm.Message)
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− | end
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− | Space.Network.Chat.OnChat(oc)</pre>|6=<pre>--this script processes every new chat message and makes a UIText display the Message
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− | uiText = Space.Host.GetReference("text").UIText --Add this Text object as reference in Scripting Runtime
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− | OnChatFunction = function(SChatMessage)
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− | uiText.Text = SChatMessage.Message
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− | end
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− | Space.Network.Chat.OnChat(OnChatFunction) </pre>}}
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− | {{ScriptFunction|string|Sender|{}|Name of the sender of the message|5=<pre>function oc(chatm)
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− | Space.Log(chatm.Sender)
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− | end
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− | Space.Network.Chat.OnChat(oc)</pre>|6=<pre>--this script processes every new chat message and makes a UIText display the Sender name
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− | uiText = Space.Host.GetReference("text").UIText --Add this Text object as reference in Scripting Runtime
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− | OnChatFunction = function(SChatMessage)
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− | uiText.Text = SChatMessage.Sender
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− | end
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− | Space.Network.Chat.OnChat(OnChatFunction) </pre>}}
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− | {{ScriptFunction|uint|SenderID|{}|ID of the sender of the message|5=<pre>function oc(chatm)
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− | Space.Log(chatm.SenderID)
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− | end
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− | Space.Network.Chat.OnChat(OnChatFunction)</pre> |6=<pre>--this script processes every new chat message and makes a UIText display the Sender's ID
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− | uiText = Space.Host.GetReference("text").UIText --Add this Text object as reference in Scripting Runtime
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− | OnChatFunction = function(SChatMessage)
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− | uiText.Text = SChatMessage.SenderID
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− | end
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− | Space.Network.Chat.OnChat(OnChatFunction) </pre> }}
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− | {{Scripting Navbox}}
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