12:07, 20 April 2017 (diff | hist) . .(+532) . . N Scripting/SLight (Created page with "Light sources within the Space scene. =Properties= {{ScriptFunction|bool|Enabled|{ get; set;}|Enable/Disable this light.}} {{ScriptFunction|float|Range|{ get; set;}|Get/Set t...")
20:19, 19 April 2017 (diff | hist) . .(+63) . . N Scripting/int (Created page with "int: An Integer value to store a whole (non-fractioned) number.")(current)
20:18, 19 April 2017 (diff | hist) . .(+416) . . N Scripting/SPersistence (Created page with "The SPersistence class allows you to store persistent data to the region. =Members= ==Get/Set Values== {{ScriptFunction|void|SetValue|(string key, string value);|Set a value...")
20:10, 19 April 2017 (diff | hist) . .(+256) . . N Scripting/float (Created page with "float: Floating-point number. This type can store numbers large numbers (positive or negative with decimal places).<br> Note: The larger the number is, the less precise the nu...")(current)
19:55, 19 April 2017 (diff | hist) . .(+71) . . N User:Mike (CNDG) (Created page with "[https://forum.sine.space/members/mike-cndg.1548/ User's Forum Profile]")(current)
18:49, 19 April 2017 (diff | hist) . .(+819) . . N Scripting/SRenderer (Created page with "A renderer is what makes an object appear on the screen. The SRendererclass component interfaces with Unity's Renderer component, exposing its functions to scripting. ==Memb...")