| sinespace

Revision history of "Scripting/SPhysicsHit"

Jump to: navigation, search

Diff selection: Mark the radio boxes of the revisions to compare and hit enter or the button at the bottom.
Legend: (cur) = difference with latest revision, (prev) = difference with preceding revision, m = minor edit.

  • (cur | prev) 14:41, 17 January 2017Sinewave (Talk | contribs). . (622 bytes) (+622). . (Created page with "The SPhysicsHit struct refers to a single physics hit (usually returned via raycasting) ==Fields== {{ScriptFunction|SGameObject|Object|{ get; }|The object which was hit}} {{S...")