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Scripting/SNetworkMessage

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The SNetworkMessage class contains a network message sent by another script

Fields

Key

string Key { get; }

The key this message was sent with

No example provided yet


Message

The message body which was sent

-- This function gets used by other objects that are subscribed to the network

gotAMessage = function(arguments)
  textValue.UIText.Text = "Got a message with the argument " .. arguments.Message["someArgument"];
end

-- View SubscribeToNetwork in Scripting/SNetwork for full script example.