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Scripting/Reference

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Revision as of 12:48, 17 January 2017 by Sinewave (Talk | contribs)

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Note: Scripting is arriving in Editor Pack 9, due for release on January 25th

Client Scripting Function Reference

This API is shared between both C# and Lua runtimes. In case of Lua, we treat 'Nil' as 'null', but otherwise identical.

Classes

Data Types

Library Classes

Component Classes

Resources

External Events