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Difference between revisions of "Regions in Sinespace"

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m (Protected "Regions in Sinespace" ([Edit=Allow only administrators] (indefinite) [Move=Allow only administrators] (indefinite)) [cascading])
 
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<li>[[#First region free|First region free]]</li>
 
<li>[[#First region free|First region free]]</li>
 
<li>[[#Build vast open worlds|Build vast open worlds]]</li>
 
<li>[[#Build vast open worlds|Build vast open worlds]]</li>
<li>[[#A private or public space|A private or public space]]</li>
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<li>[[#Private and public spaces|Private and public spaces]]</li>
 
<li>[[#Customisable Regions|Customisable Regions]]</li>
 
<li>[[#Customisable Regions|Customisable Regions]]</li>
 
<li>[[#Private and public spaces|Private and public spaces]]</li>
 
<li>[[#Private and public spaces|Private and public spaces]]</li>
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===First region free===
 
===First region free===
  
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===Build vast open worlds===
 
===Build vast open worlds===
  
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===Private and public spaces===
 
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===Customisable regions===
 
===Customisable regions===
  
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===Build regions of AAA standards===
 
===Build regions of AAA standards===
  
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===Collaborate and build together===
 
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===Scale Easily===
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===Scale easily===
  
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Latest revision as of 06:10, 9 September 2019


First region free

FirstRegion.png


Your first home region is completely free with 128MB of space. Click on the Home button in-world! You can add more regions with region subscriptions.

Build vast open worlds

Limitations2.png


No geographical limitations means you can create a large exterior region or a small interior, the choice is up to you.

Private and public spaces

PrivateSpace.png


With region management, you can control who has access to your region. You can also have a completely private version of Sinespace on a white label grid for added privacy.

Customisable regions

Region customisation.png


Regions are fully customisable thanks to our in-world Inspector. The in-world inspector lets you change almost everything in the region, including light colors, textures and the shape and layout of buildings.


Build regions of AAA standards

Aaastandard.png


With Unity as our game engine, and access to environmental scripts in our editor pack, creators are able to make beautiful and realistic regions built to AAA game standards.

Collaborate and build together

Collabbuild.png


The 'Edit Room' system allows you to collaborate with other creators to design a perfect region!

Scale easily

LargeEvent.png


You can hold a large event due to being able to shard regions. Also, depending on subscription level, you can have up to 100 avatars in one region.


If you need any guidance on how to upload your creations to Sinespace or want to chat with other creators, check out our Discord Channel!