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Difference between revisions of "Regions/Upload Settings"

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(Dual Currencies)
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==Dual Currencies==
 
==Dual Currencies==
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If your region is going to be for sale, allowing other users to buy it as a template they can then customise as a private region for themselves, set it for sale and set your gold and silver prices.
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For more infomation on gold and silver currencies;
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[[Currencies - Gold and Silver]]
  
 
You can set each item to gold only, silver only or any combination of the two. As a guiding principal we would recommend making most of your inventory gold only but offering a few items for silver as well, perhaps 10% of total inventory, to help promote your goods to a wider audience and to give the platform a richer pool of content for new users to explore before they buy gold.
 
You can set each item to gold only, silver only or any combination of the two. As a guiding principal we would recommend making most of your inventory gold only but offering a few items for silver as well, perhaps 10% of total inventory, to help promote your goods to a wider audience and to give the platform a richer pool of content for new users to explore before they buy gold.
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Silver credits cannot be converted to real money but can be used by creators to promote their content to new platform users who have not yet purchased gold.
 
Silver credits cannot be converted to real money but can be used by creators to promote their content to new platform users who have not yet purchased gold.
 
  
 
==Content Maturity==
 
==Content Maturity==

Revision as of 09:24, 16 June 2016

Add scene settings component

In the top menu in Unity go to Space / Scene Settings.

This will add a Virtual Goods component to your scene. You will see a set of fields in the Inspector.

You can return to this component any time via Space / Scene Settings.


Scene settings.jpg


In the Inspector set the Content Type to Region.


Type region.jpg


Primary descrition

Add the name, description and brand identity of your region as you want it to appear in the explore and discovery panels of the Space platform.


Primary description.jpg

Region loading.jpg
Explore regions.jpg



Localisation

You can add slots for as many different languages as you want to.


Localisation settings.JPG


Images And Icons

If you are uploading items that will be sold as virtual goods to other Space users, add the store icons and imagery here and set the prices for Gold and Silver credits.


For sale.jpg


If you are uploading a region or item that is not for sale, tick the not for sale box. You do not need to add any images or icons if the item is not for sale.


Not for sale.jpg


Dual Currencies

If your region is going to be for sale, allowing other users to buy it as a template they can then customise as a private region for themselves, set it for sale and set your gold and silver prices.

For more infomation on gold and silver currencies;

Currencies - Gold and Silver

You can set each item to gold only, silver only or any combination of the two. As a guiding principal we would recommend making most of your inventory gold only but offering a few items for silver as well, perhaps 10% of total inventory, to help promote your goods to a wider audience and to give the platform a richer pool of content for new users to explore before they buy gold.

Gold

Gold credits can only be purchased for real money by spending users and can be converted back to real money by Sine Wave virtual goods partners.

Gold credits trade at 10 / 1 fixed ratio with USD$

Silver

Silver credits are free promotional credits given to users as rewards for participating in the community.

Silver credits cannot be converted to real money but can be used by creators to promote their content to new platform users who have not yet purchased gold.

Content Maturity

Choose an appropriate content maturity level;


Content maturity.jpg


Creator Information

The creator information should show the details of the legal entity holding the account; whether that is an individual or a company.


Creator information.JPG