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Difference between revisions of "Regions"

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This section explains how you can create and upload regions to the Space virtual world.
 
This section explains how you can create and upload regions to the Space virtual world.

Revision as of 17:05, 24 July 2016

Region creation.jpg

This section explains how you can create and upload regions to the Space virtual world.


Link Space and Unity

  • Grab an API key from https://curator.sine.space/ and link it to your Unity project.
  • Download and import the Space Editor Pack prefab into your Unity project.

Basic Scene Set Up

  • Assemble your scene content
  • Remove the main camera
  • Add a landing zone

Region - Virtual Good Settings

  • Add Scene Settings Component
  • Fill in Virtual goods information

Region - Export Settings

  • Choose whether your region is downloaded as one file or streamed progressively to your guests.
  • Set your region's loading page
  • Reserve your region's unique URL

Region - Platform Settings

  • Choose which platforms to publish your regions in.
  • Fine tune the export settings for each platform.

Region - Submission Process

  • Review the scene report
  • Apply compression settings and make any manual adjustments
  • Sort content into layers for draw distance and maake any manual adjustments
  • Submit to http://creator.sine.space/

Region Management

  • Preview your region before pushing to Live.
  • Manage access to your region.
  • Manage multiple regions