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Racing Games

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Setting up a racing game with furniture items

In the Sinespace Shop you will find furniture items you can add to your region to set up a racing game. When in the Shop, click on the Furniture tab, then use the search-bar to look for dotEnterprise, and you will see all of the below items listed:

Racingitems.png

You will need all of these items to create a racing game.

The Racing Item Bundle will need to be unpacked before you can use the items. To unpack the bundle, click on it in your inventory, then click on Use.

Racingbundle.png

Usebundle.png

When you have clicked on 'Use' there will a pop up for the bundle.

Getbundle.png

Click on the 'Get' button, and this will add all the listed items to your inventory.

Placing the Racing Items in a region

There are two ways of setting up the racing items. One way is to set it up as a Sprint race, and the other way is to set up as a race with laps. There are different furniture items for the different modes of racing.

Setting up a lap race

For setting a lap race, you will need to place the Racing Start Gate, Racing Lap Checkpoint and the Racing Display in your region. The racing items work best in a large, open region or in a region with a road/track.

You will need to place the Start Gate where you want the race to start. The racers will start on the side of the gate that has the green marks:

Startinggate.png


Once you have placed the start gate, you can then place the first checkpoint. This is the Racing Lap Checkpoint furniture item. This will need to go after the Starting Gate. Here is an example:

Startandcheckpoint.png


You can place as many checkpoints as you want in your region, but if you want the race to be more than two laps, make the race shorter by placing less checkpoints. Here is an example of a small lap race:

Checxkpointssmall.png


Each checkpoint you place down will be labeled Checkpoint 1 to begin with. You will need to change the checkpoint numbers for the race laps to work correctly. To change the checkpoint number, walk up to the checkpoint you want to change, and you will see a cube. Click on it.

Checkpointchange.png

When you click on it, it will open a UI. Here you can enter the checkpoint number.

Checkpointui.png