wiki.sine.space | sinespace

Importing 3D Models

From wiki.sine.space
Revision as of 07:34, 23 September 2016 by Sinewave (Talk | contribs) (Created page with "You can import clothing you have made from other 3D software into Unity. You will want to save/export the clothing you have made from your software as an '''obj. file'''. Th...")

(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search

You can import clothing you have made from other 3D software into Unity.

You will want to save/export the clothing you have made from your software as an obj. file. This just makes it easier to import into Unity.

Once you have your clothing item as an obj file, open Unity.

There are a couple of ways you can import your clothing obj file. You can either drag and drop the file into your project window from where you have saved it, or, you can go to the top menu, click on Assets>Import New Asset and choose the obj file from where you have saved it.

Importnewasset.jpg

This will put the obj file into your main Assets folder. You can create a new folder for the item by right clicking in the Assets folder, and choosing Create>Folder.

You can then follow the steps in this video tutorial Basic Clothes or follow the steps on this page Importing and Uploading Clothing to set the clothing up for uploading into Space.