wiki.sine.space | sinespace

Difference between revisions of "Importing 3D Models"

From wiki.sine.space
Jump to: navigation, search
Line 1: Line 1:
 +
{{Revision}}
 +
 
You can import clothing you have made from other 3D software into Unity.  
 
You can import clothing you have made from other 3D software into Unity.  
  

Revision as of 04:03, 6 November 2016

This page has been flagged for revision.
Some of the content on this page may be incomplete or out of date.

You can import clothing you have made from other 3D software into Unity.

You will want to save/export the clothing you have made from your software as an obj. file. Native file formats do not work with Space, whether or no they work well with Unity.

Once you have your clothing item as an obj file, open Unity.

There are a couple of ways you can import your clothing obj file. You can either drag and drop the file into your project window from where you have saved it, or, you can go to the top menu, click on Assets>Import New Asset and choose the obj file from where you have saved it.

Importnewasset.jpg

This will put the obj file into your main Assets folder. You can create a new folder for the item by right clicking in the Assets folder, and choosing Create>Folder.

You can then follow the steps in this video tutorial Basic Clothes or follow the steps on this page Importing and Uploading Clothing to set the clothing up for uploading into Space.