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Difference between revisions of "How to upload avatars/full replacement costumes with custom animations"

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==Adding a custom animation==  
 
==Adding a custom animation==  
If you want to make your own animations for your own replacement costume, please go to Unity's Animation tutorials to see how to do this in Unity. <span style="color:#ff0000">Note </span>: If you are going to upload an avatar to use as your replacement costume that you have not made or do not own, please read all of the terms and conditions on the item.  
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If you want to make your own animations for your own replacement costume, please go to Unity's [https://unity3d.com/learn/tutorials/s/animation Animation] tutorials to see how to do this in Unity.  
  
When uploading a humanoid with custom animations, you will need to set the Override Animations under the Animations and Controllers option on the Clothing Item Settings. The Size needs to be set to the number of animations you will be using to override the default ones. It is best to override all of the default animations with custom ones, but you can set this up so only a couple of animations are overridden, e.g walking and running.  
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<span style="color:#ff0000">Note </span>: If you are going to upload an avatar to use as your replacement costume that you have not made or do not own, please read all of the terms and conditions on the item.
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When uploading a humanoid with custom animations, you will need to set the Override Animations under the Animations and Controllers option on the Clothing Item Settings. The Size needs to be set to the number of animations you will be using to override the default ones. It is best to override all of the default animations with custom ones, but you can set this up so only a couple of animations are overridden, e.g walking and running. Drag the custom animations into the Element boxes, and choose the appropriate animation you want to override in the drop-down menu.  
  
 
[[File:Animationoverride.png]]
 
[[File:Animationoverride.png]]
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It will all be set up now to upload. You can follow the steps on [[How_to_upload_full_replacement_costumes_(no_custom_animation)|Full replacement costume (no animations)]] to see how to upload the item as a costume.

Revision as of 09:37, 11 January 2019

This tutorial we will show you how to upload a full replacement costume with custom animations to Sinespace. This is useful if you don't want your replacement costumes to have the same animations as our default avatars. Replacement costumes can be full avatars which are different to the Sinespace one.

This tutorial only shows how to add custom animations for humanoids. Please see our Masterclass on how to add custom animations for non-humanoids if you want to upload a non-humanoid.

EDITING IN PROGRESS

You can follow the steps on our Full replacement costume (no animations) to see how to import and set up the costume. For custom animations you will also need to check the Animations and Controllers option under the Clothing Item Settings.

Adding a custom animation

If you want to make your own animations for your own replacement costume, please go to Unity's Animation tutorials to see how to do this in Unity.

Note : If you are going to upload an avatar to use as your replacement costume that you have not made or do not own, please read all of the terms and conditions on the item.

When uploading a humanoid with custom animations, you will need to set the Override Animations under the Animations and Controllers option on the Clothing Item Settings. The Size needs to be set to the number of animations you will be using to override the default ones. It is best to override all of the default animations with custom ones, but you can set this up so only a couple of animations are overridden, e.g walking and running. Drag the custom animations into the Element boxes, and choose the appropriate animation you want to override in the drop-down menu.

Animationoverride.png

It will all be set up now to upload. You can follow the steps on Full replacement costume (no animations) to see how to upload the item as a costume.