wiki.sine.space | sinespace

Difference between revisions of "Extensions"

From wiki.sine.space
Jump to: navigation, search
 
(7 intermediate revisions by the same user not shown)
Line 23: Line 23:
 
| Appears to work
 
| Appears to work
 
|-
 
|-
| Archimatix
+
| Archimatix Pro
 
| Procedural/Parametric Building Tools
 
| Procedural/Parametric Building Tools
 
| [https://www.assetstore.unity3d.com/en/#!/content/59733 Asset Store]
 
| [https://www.assetstore.unity3d.com/en/#!/content/59733 Asset Store]
 
| Yes
 
| Yes
 
| Yes
 
| Yes
| Works - support for in-world editing of Archimatix objects is coming soon to SineSpace
+
| Works - and can be used to create objects that can be edited in-world!
 
|-
 
|-
 
| AQUAS Lite
 
| AQUAS Lite
Line 120: Line 120:
 
| Yes
 
| Yes
 
| Works on Desktop class platforms only
 
| Works on Desktop class platforms only
 +
|-
 +
| LVE - Lava & Volcanic Environment
 +
| Flowing Lava/Volcanic Environment Assets
 +
| [https://assetstore.unity.com/packages/3d/environments/l-v-e-lava-volcano-environment-112703 Asset Store]
 +
| Yes
 +
| No
 +
| Appears to work
 
|-
 
|-
 
| MapMagic World Generator
 
| MapMagic World Generator
Line 133: Line 140:
 
| No
 
| No
 
| No
 
| No
| Approved, but support has not yet been added.
+
| Approved, but support has not yet been added. Supports: ''Free!'' [https://assetstore.unity.com/packages/tools/terrain/microsplat-96478 Microsplat core], [https://assetstore.unity.com/packages/tools/terrain/microsplat-tessellation-and-parallax-96484 Tessellation module], [https://assetstore.unity.com/packages/tools/terrain/microsplat-anti-tiling-module-96480 Anti-tiling module], [https://assetstore.unity.com/packages/tools/terrain/microsplat-global-texturing-96482 Global texture module], [https://assetstore.unity.com/packages/tools/terrain/microsplat-dynamic-snow-96486 Snow module] ''(except footsteps)'', [https://assetstore.unity.com/packages/tools/terrain/microsplat-terrain-holes-97495 Terrain holes module] ''(except use our own "Terrain Hole Punch" script instead of the AlphaHolePhysics one supplied)'', [https://assetstore.unity.com/packages/tools/terrain/microsplat-triplanar-uvs-96777 TriPlanar UVs module], [https://assetstore.unity.com/packages/tools/terrain/microsplat-texture-clusters-104223 Texture clusters module], [https://assetstore.unity.com/packages/tools/terrain/microsplat-wind-and-glitter-105627 Wind & glitter module] ''(partial support, no support for Glitter Light script)''. Does not support the rivers/streams module. Supported version is 2.4+. Other versions likely work.
 
|-
 
|-
 
| Multiple Terrain Brush
 
| Multiple Terrain Brush
Line 148: Line 155:
 
| No
 
| No
 
| ''Free!'' Appears to work
 
| ''Free!'' Appears to work
 +
|-
 +
| Octave3D
 +
| Prefab Management/Placement Tool
 +
| [https://assetstore.unity.com/packages/tools/level-design/octave3d-level-design-45021 Asset Store]
 +
| Yes
 +
| No
 +
| Appears to work
 
|-
 
|-
 
| PA Particle Field
 
| PA Particle Field
Line 155: Line 169:
 
| Yes
 
| Yes
 
| Desktop & Console platforms only
 
| Desktop & Console platforms only
 +
|-
 +
| Path Painter
 +
| Terrain Tools
 +
| [https://assetstore.unity.com/packages/tools/terrain/path-painter-127506 Asset Store]
 +
| Yes
 +
| No
 +
| Gaia compatible, Appears to work
 
|-
 
|-
 
| PolyBrush
 
| PolyBrush
Line 179: Line 200:
 
| RAIN AI (No Longer Available)
 
| RAIN AI (No Longer Available)
 
| AI Solutions for NPCs
 
| AI Solutions for NPCs
| [https://www.assetstore.unity3d.com/en/#!/content/23569 Asset Store]
+
| [https://assetstore.unity.com/packages/tools/ai/rain-ai-for-unity-23569 Asset Store]
 
| Yes
 
| Yes
 
| Yes
 
| Yes
Line 231: Line 252:
 
| Yes
 
| Yes
 
| No
 
| No
| ''Free!'' pivot point adjustment tool, Appears to work
+
| Full-featured pivot point adjustment tool, Appears to work
 
|-
 
|-
 
| TerrainComposer 2
 
| TerrainComposer 2
Line 239: Line 260:
 
| No
 
| No
 
| Appears to work
 
| Appears to work
 +
|-
 +
| UModeler Trial Version
 +
| In-Editor 3D Modelling
 +
| [https://assetstore.unity.com/packages/tools/modeling/umodeler-2-0-free-trial-111465 Asset Store]
 +
| Yes
 +
| No
 +
| ''Free!'' Limited version in-editor 3D modeling tool.
 +
|-
 +
| UModeler
 +
| In-Editor 3D Modelling
 +
| [https://assetstore.unity.com/packages/tools/modeling/umodeler-2-0-80868?aid=1011l36n8 Asset Store]
 +
| Yes
 +
| No
 +
| Powerful in-editor 3D modeling and prototyping software with 90 tools to help make creating, transforming and editing your model a breeze in Unity.
 
|-
 
|-
 
| UMotion Community
 
| UMotion Community

Latest revision as of 19:12, 12 February 2019

List of 3rd party white listed (whitelist) extensions (such as Unity Asset Store items)

Extension Name Summary Link Works? Officially Supported? Notes
AltTrees System Terrain/Tree Placement Asset Store Yes No Requires editor pack 9.8 onwards
Amplify Shader Editor Node-based Shader Tools Asset Store Yes No Appears to work
Archimatix Pro Procedural/Parametric Building Tools Asset Store Yes Yes Works - and can be used to create objects that can be edited in-world!
AQUAS Lite Water System Asset Store Yes Yes Gaia compatible
AQUAS Water/River System Asset Store Yes Yes Gaia compatible
Bird Flock Bundle Bird Flock Simulator Asset Store Yes No Appears to work
Bird Flock Bundle 2 Bird Flock Simulator Asset Store Yes No Appears to work, tropical bird collection (seen in Welcome Center)
CTS (Complete Terrain Shader Terrain Shaders Asset Store Yes No Gaia compatible
Erosion Brush Terrain tools Asset Store Yes No Appears to work
FBX Exporter File Export Utility Asset Store Yes No Appears to work
Fish School Bundle Fish School Simulator Asset Store Yes No Appears to work
Fog Volume Fog/Cloud Effects Asset Store Yes Yes Works, see this thread on the SIneSpace forum for more info.
Gaia Procedural terrain tools Asset Store Yes No Appears to work
Gem Shader Shader Asset Store Yes No Free! Appears to work
HerdSim Animal Roaming Simulator Asset Store Yes No Appears to work
Landscape Auto Material High quality terrain shaders Asset Store Yes Yes Works on Desktop class platforms only
LVE - Lava & Volcanic Environment Flowing Lava/Volcanic Environment Assets Asset Store Yes No Appears to work
MapMagic World Generator Procedural Terrain System Asset Store Yes No Make sure to uncheck infinite terrain, and pin the terrain tiles you want to appear in Space.
MicroSplat Terrain Shaders Asset Store No No Approved, but support has not yet been added. Supports: Free! Microsplat core, Tessellation module, Anti-tiling module, Global texture module, Snow module (except footsteps), Terrain holes module (except use our own "Terrain Hole Punch" script instead of the AlphaHolePhysics one supplied), TriPlanar UVs module, Texture clusters module, Wind & glitter module (partial support, no support for Glitter Light script). Does not support the rivers/streams module. Supported version is 2.4+. Other versions likely work.
Multiple Terrain Brush Terrain tools Asset Store Yes No Appears to work
Noise Brush Terrain tools Asset Store Yes No Free! Appears to work
Octave3D Prefab Management/Placement Tool Asset Store Yes No Appears to work
PA Particle Field Volumetric particle fields Asset Store Yes Yes Desktop & Console platforms only
Path Painter Terrain Tools Asset Store Yes No Gaia compatible, Appears to work
PolyBrush In-Editor 3D Modelling Asset Store Yes No Free! Recently acquired by Unity, will be integrated into Unity Editor in future releases but currently must be purchased as free asset.
ProBuilder In-Editor 3D Modelling Asset Store Yes No Free! Recently acquired by Unity, will be integrated into Unity Editor in future releases but currently must be purchased as free asset.
ProGrids In-Editor 3D Modelling Asset Store Yes No Free! Recently acquired by Unity, will eventually be integrated into Unity Editor but currently must be purchased as free asset.
RAIN AI (No Longer Available) AI Solutions for NPCs Asset Store Yes Yes Free! Can be useful for building immersive worlds where NPCs act on their own
RAM (River Auto Material) River/Water Solution Asset Store Yes No Gaia compatible
Real Ivy Procedural Ivy Tool Asset Store Yes No Appears to work
Relief Terrain Pack Terrain Shaders Asset Store Yes No Appears to work
SpeedTree Tree & Plant Modeller (external program) Web Site Yes No Modeler allows you to create your own trees, as well as edit existing SpeedTrees. Note, the trees themselves (SpeedTrees files) work natively in Unity.
Suimono Interactive Water Solution Asset Store Yes Yes Works but has a number of unresolved issues, see this thread on the SIneSpace forum for more info.
Super Pivot FREE Editor Utility Asset Store Yes No Free! basic pivot point adjustment tool, Appears to work
Super Pivot PRO Editor Utility Asset Store Yes No Full-featured pivot point adjustment tool, Appears to work
TerrainComposer 2 Procedural terrain tools Asset Store Yes No Appears to work
UModeler Trial Version In-Editor 3D Modelling Asset Store Yes No Free! Limited version in-editor 3D modeling tool.
UModeler In-Editor 3D Modelling Asset Store Yes No Powerful in-editor 3D modeling and prototyping software with 90 tools to help make creating, transforming and editing your model a breeze in Unity.
UMotion Community Animation Editor Asset Store Yes No Free! Animation Editor, appears to work.
UMotion Pro Animation Editor Asset Store Yes No Animation Editor, appears to work.
USequencer Powerful cutscene editing Asset Store Yes Yes Supported until Unity Director arrives in Unity 5.6, will be depreciated later (supported until 2018). Some items (e.g. Load Level) unsupported.
Vegetation Studio Tree/Vegetation Shaders Asset Store No No Approved, but support has not yet been added.
Vertex Paint Vertex Editing Tool Github Yes No Free! Appears to work
Visualizer Studio Audio visualisation Asset Store Yes Yes Officially supported, can use built-in space equivalents as well.
Volumetric Crystal Materials Pack Gem Shaders Asset Store Yes No Appears to work
Voxeland Volumetric terrain tools Asset Store Yes No Works for non-infinite terrains. Make sure to use 'Save data to .asset' before uploading.
World Machine Procedural terrain tools (external program) Web Site Yes No Appears to work


Criteria for Official Support

If you want a package to be officially supported, we will judge it on the following criteria.

  • Is this useful to a wide number of users?
  • How much does it cost, is it free? (Preference given to free extensions if there is two competing solutions)
  • How well supported is it? (how long ago did it come out, how often does it get updates for major breaking version changes?)
  • Does it require consuming limited resources to support (e.g. Shader keywords, etc.)
  • How much does it add to the player file filesizes?

If you want a package supported - please let us know with a link for it, and what your use case is and we'll look into adding official support.